About Song of Nature

Song of Nature is an independent Christian creative studio founded in 2013 and currently based in Macon, GA. The studio is dedicated to producing story-rich, faith-centered content across film, games, and digital media. It was established with a focus on thoughtful storytelling, artistic quality, and meaningful engagement, aiming to communicate Christian themes in ways that are accessible, imaginative, and sincere.

The studio’s early work centered on short-form filmmaking, releasing several allegorical short films including Escape from Aqua Place (2015), Ape and Turtle and the Fire Monster (2016), and The Snowy Owl (2017). These projects explored themes such as faith, temptation, and redemption, helping define the studio’s narrative-driven creative approach.

In later years, Song of Nature expanded into interactive media and game development. In 2025, the studio released Saul of Tarsus, a Bible-based role-playing game focused on the early ministry of the Apostle Paul. Developed independently over more than three years, the game blends classic RPG mechanics with theological dialogue, moral decision-making, and historical storytelling. Since release, Saul of Tarsus has reached players in over 100 countries and surpassed more than 17,000 downloads across Steam, Google Play, and iOS.

In Easter of 2026, Song of Nature released Shepherd King, a faith-centered action-adventure game inspired by the early life of David. The game places players in the role of a young shepherd defending his flock against predators while journeying through forests, deserts, mountains, and snowy landscapes. Designed with both accessibility and biblical inspiration in mind, the project continued the studio’s mission of creating meaningful Christian games for a broad audience.

With a growing international reach, Song of Nature continues to pursue projects that combine craftsmanship, storytelling, and faith, with the long-term goal of creating content that encourages reflection, curiosity, and meaningful engagement with the Christian worldview.

About the Founder

Rick Lee is a Christian creative, filmmaker, and solo indie game developer, and the founder of Song of Nature. He began the studio while studying film at the University of Central Florida, where he developed a strong interest in visual storytelling, production design, and narrative-driven media.

Alongside his creative work, Rick pursued theological education, earning a Master of Divinity and spending several years studying Christian theology, apologetics, and biblical studies. This combination of formal theological training and artistic background has shaped his approach to storytelling, particularly his interest in communicating faith through narrative rather than didactic instruction.

Rick is best known for creating Saul of Tarsus, a faith-based RPG that introduces theological concepts through interactive dialogue and gameplay. Developed under extremely limited financial circumstances, the project gradually grew into one of the most widely downloaded independently created Christian games released by a solo developer, eventually reaching more than 17,000 downloads worldwide. He also directed the development of Shepherd King (2026), a biblical action-adventure game inspired by the early life of David and designed to provide younger audiences with an accessible, skill-based faith-centered experience.

Through Song of Nature, Rick continues to explore new ways of blending faith, art, and interactive storytelling, with future projects spanning both video games and narrative-driven video content.